{"name":"Hold Animal","source":"PFRPG Core","short_description":"aralyzes one animal for 1 round\/level.","school":"enchantment (compulsion) [mind-affecting]","subschool":"","descriptor":"","level":"2","saving_throw":"Will negates; see text;","spell_resistance":"yes","casting_time":"1 standard action","range":"medium (100 ft. + 10 ft.\/level)","duration":"1 round\/level (D); see text","area":"","effect":"","targets":"one animal","domain":"","deity":"","bloodline":"","patron":"","components":"V, S, ","description":"This spell functions like hold person, except that it affects an animal instead of a humanoid. [br]\r\n[br]\r\nThe subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can\u2019t swim and may drown.","augemented":"","mythic":"","tags":"druid 2, mesmerist 2, psychic 2, ranger 2; Domain animal 2","templateId":"1190","blockId":"1259714","world":"","isShared":"on"}