{"name":"Bear\u2019s Endurance","source":"PFRPG Core","short_description":"","school":"Transmutation, ","subschool":"","descriptor":"","level":"1","saving_throw":"WILL negates (harmless)","spell_resistance":"yes","casting_time":"1 standard action","range":"touch","duration":"1 min.\/level","area":"","effect":"","targets":"creature touched","domain":"","deity":"","bloodline":"","patron":"","components":"V, S, M\/DF (a few hairs, or a pinch of dung, from a bear)","description":"The affected creature gains greater vitality and stamina. The spell grants the subject a +4 enhancement bonus to Constitution, which adds the usual benefits to hit points, Fortitude saves, Constitution checks, and so forth. Hit points gained by a temporary increase in Constitution score are not temporary hit points. They go away when the subject\u2019s Constitution drops back to normal. They are not lost first as temporary hit points are.","augemented":"[h3] Bear\u2019s Endurance, Mass [\/h3]\r\n[br]\r\nSchool transmutation; Level cleric\/oracle 6, druid 6, magus 6, psychic 6, shaman 6, sorcerer\/wizard 6, summoner 4, unchained summoner 6[br]\r\n[br]\r\nRange close (25 ft. + 5 ft.\/2 levels) [br]\r\nTargets one creature\/level, no two of which can be more than 30 ft. apart [br]\r\n[br]\r\nMass bear\u2019s endurance works like bear\u2019s endurance, except that it affects multiple creature","mythic":"","tags":"alchemist, bloodrager, cleric, oracle, druid, magus, psychic, ranger, shaman, sorcerer, wizard, summoner","templateId":"1190","blockId":"1259709","world":"","isShared":"on"}