{"name":"Life Ward","source":"Aldebaran","short_description":"Grants bonuses against healing spells and positive energy.","school":"Conjuration","subschool":"Healing","descriptor":"","level":"alchemist 4, cleric\/oracle 4, druid 5, inquisitor 4, paladin 4, witch 4","saving_throw":"Will negates (harmless)","spell_resistance":"yes (harmless)","casting_time":"1 standard action","range":"touch","duration":"1 min.\/level","area":"","effect":"","targets":"creature touched","domain":"death 4, repose 4","deity":"","bloodline":"","patron":"","components":"V, S, DF","description":"The subject gains a +4 morale bonus on saves against all spells with the healing descriptor. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune any positive energy effects, including channeled positive energy.\r\n\r\nLife Ward does not protect against other sorts of attacks, even if those attacks might be lethal.\r\n\r\nLife Ward counters and dispels Death Ward.","augemented":"","mythic":"","tags":"Aldebaran, Healing, Positive, Energy, Undead","templateId":"1190","blockId":"1226588","world":"50377e2a-a09a-4150-b333-57a204a34e0a","folder":"18866","isShared":"on"}