{"name":"Daze","school":"enchantment (compulsion) [mind-affecting]","level":"bard 0, inquisitor 0, magus 0, psychic 0, shaman 0, sorcerer\/wizard 0, summoner\/unchained summoner 0, witch ","casting_time":"1 standard action","components":"V, S, M (a pinch of wool or similar substance)","range":"Close","other_range":"","targets":"one humanoid creature of 4 HD or less","area":"","duration":"1 round","saving_throw":"Will negates;","spell_resistance":"Yes","effect":"","description":"This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.\r\n\r\nDazed Condition: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.","tags":"spell, enchantment (compulsion), mind-affecting, bard 0, inquisitor 0, magus 0, psychic 0, shaman 0, sorcerer 0, wizard 0, summoner\/unchained summoner 0, witch 0","isShared":"on","templateId":"34","blockId":"118148"}