{"name":"Archival Swarm","cr":"?","types":"Arcane Construct, Swarm","size":"Tiny","languages":"Can read, write, and understand all known languages- but can't speak except by unfolding itself and displaying text on its form","alignment":"Lawful Good","description":"","suggestedenvironment":"","ac":"","hitpoints":"","strength":"3","dexterity":"15","constitution":"10","intelligence":"20","wisdom":"17","charisma":"6","movement":"10","fly":"60","hover":"30","burrow":"","swim":"","climb":"","senses":"","skills":"Arcana [roll:1d20+7], History [roll:1d20+7], Nature [roll:1d20+7], Religion [roll:1d20+7], Perception [roll:1d20+5]","savingthrows":"Dexterity [roll:1d20+4], Intelligence [roll:1d20+7]","damagevulnerabilities":"Fire, Water, Piercing, Slashing","damageresistances":"Bludgeoning, Air, Cold","damageimmunities":"Poison, Necrotic, and Psychic","conditionimmunities":"Charmed, Frightened, Poisoned, Exhausted, Deafened, and Blinded","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Swarm.[\/b] Archival Swarms can occupy another creature's space, and can move through any opening large enough for a piece of paper; the swarm can't regain hit points or gain temporary hit points.\r\n\r\n[b]Swarm Mentality.[\/b] Archival Swarms have advantage on melee attacks made against a target whose space they occupy.\r\n\r\n[b]Magic Resistance.[\/b] Archival Swarms have advantage on saving throws against spells and other magical effects.","actions":"[b]Papercut.[\/b] [i]Melee Weapon Attack[\/i]: [roll:1d20+2] to hit; The Swarm targets one creature it can see within 5 feet and moves into their space. On a hit, the target takes [roll:3d6] slashing damage and their speed is reduced to 0 until the start of the Swarm's next turn.\r\n\r\n[b]Hypnotic Pattern.[\/b] [i]Radial Spell[\/i]: Acting in unison, the Swarm creates a twisting pattern in the air. Each creature within a 10 foot radius must make a [b]DC 15[\/b] [i]Wisdom Saving Throw[\/i]. On a failure the targets become charmed until the start of the Swarm's next turn. Charmed targets cannot act against the swarm.\r\n\r\n[b]Silent Secret.[\/b] [i]Ranged Spell Attack[\/i]: [roll:1d20+3] to hit; The Swarm targets one creature it can see within 10 feet that has a brain. The target takes [roll:1d8+3] psychic damage and must succeed on a [b]DC 15[\/b] [i]Wisdom Saving Throw[\/i]. On a failure, the target is unable to speak or cast spells that require verbal components until the start of the Swarm's next turn.\r\n\r\n[b]Devour Intellect.[\/b] [i]Ranged Spell Attack[\/i]: [roll:1d20+3] to hit; The Swarm targets one creature it can see within 10 feet that has a brain. The target must succeed on a [b]DC 15[\/b] [i]Intelligence Saving Throw[\/i] take [roll:2d10+3] psychic damage. On a failure [roll:3d6]. If the total equals or exceeds the target\u2019s Intelligence score, that score is reduced to 0 and the target is stunned until it regains at least one point.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"archive, library, spirit, construct","isShared":"1","templateId":"21","blockId":"117924"}