{"name":"Gnoll","type":"Humanoid\/(Canid)","ability_scores":"+2 Strength or Dexterity, +2 Constitution, and -2 Intelligence","languages":"Gnolls start with two [b]regional languages[\/b] and [b]Gnoll[\/b]. Gnolls with high Intelligence scores can learn Aklo, Elven, and Orcish.","size":"medium","speed":"30ft.","features":"[h3][u]Racial Traits[\/u][\/h3]\r\n[ul]\r\n[li][b][1 RP] Snapping Jaws[\/b]: Gnolls gain a bite attack (1d6).[\/li]\r\n[li][b][2 RP] Darkvision[\/b]: Gnolls can see up to [b]60ft[\/b]. in complete darkness.[\/li]\r\n[li][b][1 RP] Stalker[\/b]: [b]Perception[\/b] and [b]Stealth[\/b] are always class skills for a Gnoll.[\/li]\r\n[li][b][2 RP] Natural Armor[\/b]: Gnolls have thick furred hides, gaining a [b]+1 Natural Armor[\/b] bonus.[\/li]\r\n[li][b][0 RP] Hyena Empathy[\/b]: Gnolls gain a [b]+4[\/b] bonus on [b]Handle Animal[\/b] checks made to influence hyenas.[\/li]\r\n[li][b][4 RP] Scent[\/b]: Gnolls gain the [b]scent[\/b] ability.[\/li]\r\n[li][b][2 RP] Flanker[\/b]: When a Gnoll [b]flanks[\/b] a creature, they instead gain [b]+4 bonus[\/b] to their [b]attack bonus[\/b] instead of [b]+2[\/b].[\/li]\r\n[li][b][1 RP] Weapon Familiarity[\/b]: Gnolls are proficient with the [b]Flindbar[\/b] and treat the weapons \"[b]Moon Blade[\/b]\" and \"[b]Crescent Sawknife[\/b]\" as martial weapons.[\/li]\r\n[\/ul]\r\n","tags":"Hyena, Dogfolk, Beastfolk, Aldebaran, Canid","isShared":"on","templateId":"5368","blockId":"1147245","world":"50377e2a-a09a-4150-b333-57a204a34e0a","folder":"18852"}