{"name":"Mage Armour","level":"1","school":"Abjuration","traits":"Abjuration, Spell","tradition_arcane":"1","tradition_divine":"0","tradition_occult":"1","tradition_primal":"0","component_material":"0","component_somatic":"1","component_verbal":"1","component_focus":"0","cast":"2 actions","range":"","target":"Self","duration":"until the next time you make your daily preparations","saving_throw":"","description":"You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.\r\n\r\nHeightened (4th) You gain a +1 item bonus to saving throws.\r\nHeightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.\r\nHeightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.\r\nHeightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.","jsondata":"","tags":"Abjuration, Spell","templateId":"4003","blockId":"1087869","world":"","isShared":"on"}