{"name":"Petrifying Spirit","cr":"6","class":"","alignment":"CE","size":"Small","type":"Undead","subtype":"(Cold, Incorporeal)","initiative":"+9","senses":"Darkvision 60 ft., Perception +9","short_description":"","ac":"22, touch 17, flat-footed 16 (+5 Dex, +5 Deflection, +1 Dodge, +1 Size)","hp":"81","hd":"9d8+45","hit_points_modifier":"","fortitude":"+8","reflex":"+8","will":"+9","save_modifiers":"","defensive_abilities":"","immunities":"Undead Immunities, Cold, Critical Hits, Precision-based Damage","weaknesses":"Fire","aura":"","dr":"","sr":"","speed":"40 ft. (Fly)","space":"5 ft.","reach":"5 ft.","melee":"Incorporeal Touch +11\/+6 (1d6 negative energy plus Petrifying Touch)","ranged":"","special_attacks":"Petrifying Touch: Touch -- injury; save Fort DC 20; frequency 1\/round until saved or petrification; effect see below; cure 2 consecutive saves. The save is Charisma-based.\r\n\r\nFor every failed saving throw, roll 1d100 for the following effects. If the rolled effect has already happened, go with the second closest result. 1-25% Legs (Inability to move), 26-75% Torso (Inability to attack), 76-100% Head (Blind & Deaf). If all three effects are in place, the affected creature turns completely into a stone statue of themselves, and is considered petrified.","spelllike_abilities":"Create Spawn: When a creature is killed by a Petrifying Spirit, that creature transforms from immense negative energy into another Petrifying Spirit. This process can only be reversed by Wish.\r\n","ability_scores":"Str --, Dex 20, Con --, Int 13, Wis 17, Cha 20","base_attack":"+6\/+1","cmb":"+11\/+6","cmd":"21","feats":"Improved Initiative, Mobility, Dodge","skills":"Fly +9, Intimidate +9, Perception +9, Sense Motive +9, Stealth +9","racial_modifiers":"","languages":"","sq":"","image":"","environment":"Ruins","organization":"Couple, Trail (3+)","treasure":"","physical_description":"","description":"","tags":"","isShared":"on","templateId":"1198","blockId":"1058271","world":"02aafcd5-f8b7-41cc-8d13-8143c7e1b86d","folder":""}