{"name":"Quaggoth","cr":"2 (450 XP)","types":"Humanoid","size":"Medium","languages":"Undercommon","alignment":"Chaotic Neutral","description":"","suggestedenvironment":"","ac":"13 (natural armor)","hitpoints":"45 (6d8+18) [roll:6d8+18]","strength":"17","dexterity":"12","constitution":"16","intelligence":"6","wisdom":"12","charisma":"7","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"30","senses":"darkvision 120 ft.","skills":"Athletics +5","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"poison","conditionimmunities":"poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Wounded Fury.[\/i][\/b] While it has 10 hit points or fewer, the quaggoth has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.","actions":"[i][b]Multiattack.[\/i][\/b] The quaggoth makes two claw attacks.\r\n\r\n[i][b]Claw.[\/b] Melee Weapon Attack:[\/i] +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"SRD, D&D","templateId":"21","blockId":"100326","isShared":"1"}