Hidden / Storyteller Information

User Interface (UI) / User Experience (UX) · Articles & templates · Created by makonnen
declined

What functionality is missing? What is unsatisfying with the current situation?

  This seems somewhere between a bug and a feature, I was unsure which way to go, it seems to edge out of things that are strictly bugs, so I'm putting it here in hopes that it either garners enough support or Dimi sees it and can file it appropriately.   I had assumed that Storyteller Seeds would be visible to other individuals--specifically, editors. They are not. I'm unsure if they are only visible to authors or to world owners, but in either case, I use them for things my players don't know. I need a way for the folks that help me run the game to see those things as well.   I know about the visibility toggle. The problem is I don't trust it. Now on the one hand, that's my problem; on the other, I have had several instances where I set a section (either article section or through bbcode) to be hidden, fire up the page on one of my player's laptops, and the info--secret, hidden, potentially plot-breaking info--is right there for all to see.   So I'm asking for one thing I think is easy--either expose Storyteller Seeds to all the storytellers, that is authors and editors, or let the author tick a box to make the Storyteller Seeds visible to other storytellers.   And then one thing that is harder, probably far more complicated, and that I don't have the time to really flesh out completely. GM's need easy access to a huge amount of hidden information. This may be notes on a character's voice or flirtation level, notes about who their connection to the underground is, or just personal biography the party hasn't yet asked about.   Or it could be the inventory of a shop along with prices that will be used as a starting point for haggling. Anything the players should not know explicitly, yet. (Yet is doing a lot of work in that phrase.)   For me, in a perfect world, all of that would be on a single page--it is all about a single character/NPC/shop/whatever. But controlling access to it is absolutely fundamental to the gameplay experience.   Setting visibility by section, by user or by user group would be amazing. Having more consistent documentation and/or control over the way the visibility toggle works now would help immensely. Addressing the visibility of the Storyteller Seeds would be (I hope) a quick fix that could tide us over until a more comprehensive solve can be worked out.
Current score

5/300 Votes · +440 points

Votes Cast

  • +20

    by macwithoutcheese
    on 2021-08-26 03:50
  • +100

    by Rachel Sikorski
    on 2021-08-26 01:34
  • +20

    by SamGuss
    on 2021-08-25 17:30
  • -10

    by SoulLink
    on 2021-08-25 17:29
    @Dimitris I've made Makonnen aware of the subscriber containers, which cover this use case. So you can decline it :)
  • +10

    by GerberLife
    on 2021-08-25 15:31
  • +300

    by makonnen
    on 2021-08-25 14:22