New Feature Addition · World management · Created by
PedanticSteve
declined
Add the ability to clone a world so an original copy of the world can be retained while working/modifying the new copy of the world.
This will enable a game master to have a baseline world his campaigns start at and each campaign of players will have their own version of the world to interact with and change.
The Team's Response
That will not be happening in the near future - The amount of information contained in the world and the connections between them make it an extremely difficult and dangerous task.
Current score
8/300 Votes · +1970 points