Remove these ads. Join the Worldbuilders Guild

Pipe 4, Greenstone, Lichenwater

3273 0 0

Greenstone Day 19, The Kingdom of New Stone

Stores: 5♥     4♦

Garrison

  • 5 Soldiers in the main hall (25 STR)  
  • 15 Soldiers in Level 1 Barracks (75 STR)
  • 5 Gunners in Level 2 Barracks (15 STR)
  • 1 Mage in Level 3 Library (4 STR)
  • 1 Toad Beast (25 STR)
  • 1 Basilisk (15 STR)
  • Cave Bear (70 STR)

Events of the Day

+2♥
Stores: 7♥     4♦

It's the start of the third pipe of Greenstone. The caves are becoming a brilliant shade of green as the young lichen spreads all around. It's been growing quite nicely. These rocks are healthy.

Tik. Tik. Tik. Tik. Tak!

We've had a terrible accident. We thought by mining past the well, we'd uncover more magic from this forgotten hold, but instead, we found a pocket of gas. It poured into the two rooms, blinding those who were working in the area. We'll have to clear those areas out if we intend to continue deeper.

We will have to decide how we deal with the gas later. Taking care of the wounded was a priority and took up the rest of the shift.

Stores: 7♥     4♦

⌈ ♣ ⌋

Greenstone Day 20, The Kingdom of New Stone

Stores: 7♥     4♦

Garrison

  • 5 Soldiers in the main hall (25 STR)  
  • 15 Soldiers in Level 1 Barracks (75 STR)
  • 5 Gunners in Level 2 Barracks (15 STR)
  • 1 Mage in Level 3 Library (4 STR)
  • 1 Toad Beast (25 STR)
  • 1 Basilisk (15 STR)
  • Cave Bear (70 STR)

Events of the Day

+2♥
Stores: 9♥     4♦

We've expanded far enough that a few of us have been keener on leaving the security of the Hold and exploring. I am more than willing to let them go, but I still fear for their safety. Some of these dwarves have never carved a new Hold before. They don't know how dangerous things can get. Even with the gas leak we just experienced...

Tik. Tik. Tik. Tik. Tak!

We expanded the abandoned mine, tracing the tracks. We had to clear a caved-in entryway but found some resources! We've built an office for me to do my work with some peace and quiet just through the library. Hopefully, with this new and quieter office, I can focus on operating the stylus carefully and find more trade goods.

+17♥ & -15♥
Stores: 11♥     4♦

⌈ ♣ ⌋

Greenstone Day 21, The Kingdom of New Stone

Stores: 11♥     4♦

Garrison

  • 5 Soldiers in the main hall (25 STR)  
  • 15 Soldiers in Level 1 Barracks (75 STR)
  • 5 Gunners in Level 2 Barracks (15 STR)
  • 1 Mage in Level 3 Library (4 STR)
  • 1 Toad Beast (25 STR)
  • 1 Basilisk (15 STR)
  • Cave Bear (70 STR)

Events of the Day

+2♥
Stores: 13♥     4♦

The mist t'cask has been a lovely way to start the shift. The amount of water in the caverns gives life and hope to us all.

Tik. Tik. Tik. Tik. Tak!

Glorious jewels! Ah-hah! I spent some time in my new office studying the charts with the stylus and, sure enough, there was the faintest of glows near the abandoned mine. I set the miners to work, and they found an incredibly rich vein of trade goods! The rock was rich with it!

+36♦
Stores: 13♥     40♦

With these new trade goods, we were able to buy the equipment necessary to build our first cannon. Using some of the spare resources, we built a room to store out cannons. They're so big we only have room to hold two there, but the kitchen has been instructed to feed those cannoneers well so they can move quickly and strike any threats we come across as our main line of defence! 

-10♥ -30♦
Stores: 3♥     10♦

⌈ ♣ ⌋

Greenstone Day 22, The Kingdom of New Stone

Stores: 3♥     10♦

Garrison

  • 5 Soldiers in the main hall (25 STR)  
  • 15 Soldiers in Level 1 Barracks (75 STR)
  • 5 Gunners in Level 2 Barracks (15 STR)
  • 1 Mage in Level 3 Library (4 STR)
  • 1 Toad Beast (25 STR)
  • 1 Basilisk (15 STR)
  • Cave Bear (70 STR)
  • 1 Cannon in Level 4 Outpost (45 STR)

Events of the Day

+2♥
Stores: 5♥     10♦

No time to write in the journal until now. Things went sour as quickly as they started...

Tik. Tik. Tik. Tik. Tak!

"Remnants!" 

The screams echoed through the Hold. Everyone rushed to their stations. The beasts were let out of their kennels, the bear woke from its slumbers, the ranged troops took their posts, and the soldiers filled the halls, shields, hammers, and axes at the ready. 

The dwarves of New Stone uncovered a vampire court mid-ritual. Furious, they clawed and lashed out at the first miner to break through their intricate stonework. Only two miners made it away with enough time to sound the alarm before falling to the thralls that moved as if they were one with the shadow. 

The thralls scurried up through the caverns, ducked and dipped through the carts and rails of the abandoned mineshaft, and were nearing the top of the stairs into the bear's den when the thrall in the front's head was caught under the great paw of the bear, half of it being torn away in a single swipe. 

The bear's ferocious growls were all the soldiers could hear. They were, however, able to see the silhouette of the bear rearing up against its foes as the thralls jumped onto it, clawing and biting through its thick and oily fur. It wasn't long before the bear's roars turned to dulled growls. And even sooner after that, it grew quiet altogether.

The soldiers stood firm -- stalwart. Hammers and axes hit shields in unison, and their war growls built from a low and gravelly bass until they echoed within the chambers. It was enough that by the time the thralls showed their faces from the growing shadows in the bear's den, the cannons and muskets let loose over the shoulders of the stout paladins, the explosions of black powder overwhelmed the dwarven growling and the cave filled with a bright white smoke.

The growl continued as the echoed explosions dissipated. The soldiers continued to stand, clattering their shields in unison, ready for the onslaught. As the smoke cleared, however, the thralls were torn to pieces at the end of the clearing. The floor was covered in various colours of blood. 

"You've killed all my thralls!" the vampire lord's shrill voice screamed from the depths of the caverns. He sauntered his way into sight before long; the dwarves picked up their war growls again before he started again, "You! All of you," he pointed at the group of dwarves, still standing at the ready, "You will become my new thralls. From my small court, I will expand it threefold with all of you pitiful, hairy, disgust --" he was cut short as the wounded bear clambered up and gripped his head in its jaws. Its teeth pierced through the pale skin into his skull, his eye popping out from the pressure as the bear's jaws closed, his body going limp. The bear released the vampire as it collapsed onto the floor. Tyryn was summoned in a moment to see what he could do for the bear. 

"I specialize in dwarven medicine, not bears... As hairy as we are, we're not bears." His sigh was barely audible through his beard and face mask. "We're not going to be able to save her." He looked up at the druid, his eyes the only sign of the regret he had clearly been feeling having to express such sombre news. As he stood from the bear's side, patting off his apron where he was just previous kneeling, a green glow emitted from the cavern wall next to them. Two spectral hands reached out and lowered down toward the bear's side. Quiet whispers came from the soldiers who were still assembled, having not been dismissed. 

Myrin, standing in the front of the assembly, spoke up, "Looks like some of Krytin's magic." As the hands finally reached the bear, the visage of a spectral dwarf leaned down and out of the wall. It was indeed some of Krytin's magic. The valkyria spell had called on healing dwarven spirits of the past who now wandered the halls and even the solid stone that hadn't yet been hollowed out. A blue glow overtook the bear as its breathing ceased, and a spectral bear rose out of it, letting out a gentle growl as it looked up at the druid who had by then collapsed in tears over their dying friend.

It seemed unlikely, but the amount of effort we've put into defending ourselves has really paid off. We're going to need to do more, however. The deeper we go, the worse it's going to get. We got lucky this time that the bear was as strong as it was.

We didn't have enough time to make any new additions to the Hold. We spent a lot of time reflecting on the possibility of losing a lot more than we had.

⌈ ♣ ⌋

Greenstone Day 23, The Kingdom of New Stone

Stores: 10♥     5♦

Garrison

  • 5 Soldiers in the main hall (25 STR)  
  • 15 Soldiers in Level 1 Barracks (75 STR)
  • 5 Gunners in Level 2 Barracks (15 STR)
  • 1 Mage in Level 3 Library (4 STR)
  • 1 Toad Beast (25 STR)
  • 1 Basilisk (15 STR)
  • Cave Bear (70 STR)
  • 1 Cannon in Level 4 Outpost (45 STR)

Events of the Day

+2♥
Stores: 12♥     5♦

Yesterday was a close call. The druid still hasn't fully recovered from the loss of her bear. It made a big sacrifice for us, and thankfully that magic has kept it around despite its now spectral appearance. Hopefully, she'll come to terms with the change soon.

Tik. Tik. Tik. Tik. Tak!

Whoever was mining out that abandoned mine has left behind many rich veins. Clearly not of dwarven kind, making so many blunders. These resources will be put to good use immediately.

+14♥
Stores: 26♥     5♦

With the new resources, we've built our second cannon outpost. Now we just need to buy the last parts to assemble the last of our cannons. 

-10♥
Stores: 16♥     5♦

⌈ ♣ ⌋

Greenstone Day 24, The Kingdom of New Stone

Stores: 10♥     5♦

Garrison

  • 5 Soldiers in the main hall (25 STR)  
  • 15 Soldiers in Level 1 Barracks (75 STR)
  • 5 Gunners in Level 2 Barracks (15 STR)
  • 1 Mage in Level 3 Library (4 STR)
  • 1 Toad Beast (25 STR)
  • 1 Basilisk (15 STR)
  • Cave Bear (70 STR)
  • 1 Cannon in Level 4 Outpost (45 STR)

Events of the Day

+2♥
Stores: 12♥     5♦

I received word from Bjirin. My mother has joined Krygyr. So many here rely on me, there's no time for me to return home to set her in stone. I will have to make time as soon as the defences are good enough in New Stone.

Tik. Tik. Tik. Tik. Tak!

With the newfound resources, we'll surely be able to add up to our defences.

+24♦
Stores: 12♥     31♦

With two foundries we've got plenty of room for cannons; we just need to be able to pay for them. With the newfound Trade Goods, we've focused on buying our next cannon.

-30♦
Stores: 12♥     1♦ 

⌈ ♣ ⌋

Delve is property of Blackwell Games. Blackwell Games is the creator of Delve and other Print and Play zine games.
Please Login in order to comment!