Traditions | Components | |||
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verbal | ||||
Cast | Range | Target | Duration | Saving Throw |
1 action | 30 Feet | 1 creature | 1 Minute | Will |
Description | You draw forth a hag's innate jealousy to deny a target its greatest attribute. The target gains an adverse condition depending on its highest ability modifier: Strength (enfeebled Dexterity (clumsy Constitution (drained or Intelligence, Wisdom, or Charisma (stupefied). On a tie, the creature decides which of the conditions associated with the tied ability modifiers to take. The target must attempt a Will save. At the start of each of your turns, the target can attempt another Will save, ending the effect on a success.
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