Traits
Ravenous Echo
When a creature within 10 ft. is reduced to 0 HP, the Mawed Limbspawn uses its reaction to let out a terrible screech.
One creature of its choice within 10 ft. must make a DC 12 Wisdom save or be frightened until the end of its next turn.
Hardened Regeneration
Regains 5 hit points at the start of its turn unless it took acid, fire, or radiant damage.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft.
Hit: 12 (2d8 + 3) piercing damage.
Rending Claws
Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 10 (2d6 + 3) slashing damage.
Grasp and Gnaw (Recharge 5–6)
The limbspawn attempts to restrain a creature.
Melee Weapon Attack: +5 to hit, reach 5 ft.*
Hit: 7 (1d8 + 3) damage and make an opposed Athletics check against the target. If the target fails, they are grappled.
While grappled, the creature takes 7 (
2d6 ) piercing damage at the start of each of its turns.
Reactions
Opportunity Attack