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Madamn Hunter

3 Level (0/2700 XP for level-up) Background Hobgoblin Race / Species / Heritage Neutral Alignment
Wizard | Evoker
Level 3
Hit Dice: 3/3
1d6+3 Class 1

STR
13
+1
DEX
12
+1
CON
16
+3
INT
16
+3
WIS
10
+0
CHA
8
-1
23
Hit Points
+1
Initiative (DEX)
10
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
10
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+1 Strength
+1 Dexterity
+3 Constitution
+5 Intelligence
+2 Wisdom
-1 Charisma
saving throws
+1 Acrobatics DEX
+0 Animal Handling WIS
+3 Arcana INT
+1 Athletics STR
-1 Deception CHA
+3 History INT
+0 Insight WIS
-1 Intimidation CHA
+7 Investigation INT
skills
+2 Medicine WIS
+5 Nature INT
+0 Perception WIS
-1 Performance CHA
-1 Persuasion CHA
+3 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Greatsword +3 INT 2d6 Slashing
 Heavy, two‑handed
Attacks
Saving Face: Hobgoblins are careful not to show weakness in front of their allies, for fear of losing status. If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can't use it again until you finish a short or long rest.

Features & Traits
2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar's Pack, and 5 GP

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 5, Platinum: 0 Money
Martial Training: You are proficient with two martial weapons (greatsword, & Longbow) of your choice and with light armor.

Languages: You can speak, read, and write Common and Goblin.

Languages & Proficiencies
Spells Taken;
Cantrips
True Strike
Toll the Dead
Minor Illusion

1st level
Shield
Ice Knife
Identify
Jump
Mage Armor
Magic Missile
Silvery Barbs
Find Familiar (R)

2nd level
Aganazzar's Scorcher (Subclass)
Gust of Wind (Subclass)
Enlarge/Reduce
Phantasmal Force

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

How long can you make a table?

Up to 13-14 to not go into the sidebar, and 20 to not go off the page (on my monitor at least)


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Level 1 Spells

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