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Brutalist

Core Brutalist Traits
Primary Ability Strength and Constitution
Hit Point Die 1d12
Saving Throw Proficiencies Strength & Constitution
Skill Proficiencies Athletics & Intimidation
Weapon Proficiencies Simple & Martial
Tool Proficiencies
Armor Training All
Starting Equipment

Born from genetic cloning the Brutalist is more brawn than brain, often made for manual labour or as expendable soldiers

Class Features
LevelProficiency BonusClass FeaturesTolerance
1+2Stims, Tough Skin2
2+2Hardwired2
3+2Subclass3
4+2Heavy lifter, ability score improvement3
5+3Extra Attack3
6+3Unyielding4
7+3Subclass Feature4
8+3Ability score improvement 4
9+4Stubborn4
10+4I can take it4
11+4Subclass Feature, Extra attack4
12+4Ability score improvement5
13+5Stubborn Improvement 5
14+5Double dose5
15+5Subclass Feature5
16+5Ability score improvement5
17+6Stubborn Improvement 6
18+6Subclass Feature6
19+6Ability score improvement6
20+6Perfected form6

Stims

At level 1 you have the ability to take a variety of enhancing stims to improve your performance. you can take stims up to your tolerance, you can only have one stim active at one time, use stims as a bonus action

  • Tranquilizer - you gain resistance to bludgeoning, piercing and slashing damage for one minute
  • Fury - you may add your proficiency bonus to your damage for one minute
  • Buff - you double you carry capacity and are able to throw a medium sized creature 5ft times your strength modifier

Tough Skin

At level 1 while you are not wearing any armour, your armour class equals 10 + your Dexterity modifier + your Constitution modifier

Hardwired

at level 2 you gain resistance to psionic damage and are immune to charm due to your brain being designed to follow your function

Heavy Lifter

At level 4 your densely knitted muscles give you the ability to lift up to your own body weight without lowering your speed

Extra Attack

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

The number of attacks increases to three when you reach 11th level in this class

Unyielding

At level 6 you gain the ability to become an immovable wall, you cannot be moved by effects of other creatures or disarmed by any ranged effect. you may choose to ignore this ability should you wish to be moved.

Stubborn

at level 9 you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest.

You can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level.

I can take it

At level 10 you may use your strength or constitution instead of another ability for a saving throw. You can use this ability a number of times equal to your proficiency bonus.

Double Dose

at level 14 you may have two stims active at one time

Perfected Form

At level 20 your strength and constitution increase by 4 each

Subclasses

Pugilist

You gain proficiency in unarmed combat

Stim: Blitz - you may make another attack action

Steel knuckles

at level 3 your unarmed strikes deal 1d6 plus your strength modifier

Queens penny rules

at level 7 if there is no other creatures within 5ft of you or your target you gain advantage on attack rolls

Float like a butterfly

at level 11 after you take the attack action you may immediately disengage

Sting like a Bee

At level 15 once you have made a creature bloodied each of your unarmed strikes cause your enemy to make a constitution saving throw DC equal to the damage dealt, on a failed save the creature becomes unconscious

C-C-C-Combo

At Level 18 each consecutive strike on an enemy deals +1 damage this effect stacks until you miss an attack or hit a different enemy

Labourer

You gain expertise in athletics

Stim: Iron grip - When you make your next attack of opportunity reduce the creatures speed to 0

Manual Handling

At level 3 you may use your bonus action to grapple an enemy

Industrial tools

At level 7 you can hold 2 handed weapons in one hand

Heavy Blows

At level 11 once per turn you may have an unarmed attack reduce a creatures speed by 10ft

Cannon Fodder



Created by

WonkaV2.

Statblock Type

Class

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