Ability Scores: Dexterity, Constitution, Wisdom
Feat: Firearms Proficiency
Skill Proficiencies: Nature and Survival
Tool Proficiency: Leatherworker's Tools
Equipment: Choose A, B or C: (A) Snaplock Musket, Spear, 20 Firearm Bullets, Leatherworker's Tools, Healer's Kit, Cartridge Bag, Traveler’s Clothes, 14 GP; or (B) Snaplock Pistol, Dagger, 20 Firearm Bullets, Leatherworker's Tools, Healer's Kit, Cartridge Bag, Traveler’s Clothes; or (C) 50 GP
For as long as you remember you have been out in the wilds hunting game. Adopting a trusty firearm you have been familiar with it for years and can shoot accurately.
Firearms Proficiency. You gain Proficiency with Firearms, gunpowder weapons and certain Prototype weaponry. Add your Proficiency Bonus to Attack Rolls for these weapons.
Quick Reload. You ignore the loading property of firearms.
Melee shooter. Being within 5 feet of a hostile creature doesn't impose disadvantage on your ranged attack rolls.
Ability Score. Choose +1/+1/+1 or +1/+2 in Dexterity, Constitution, Wisdom to a maximum of 20.