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Varnak Doomfury

4 Level (0/6500 XP for level-up) Soldier Background Half-Orc Race / Species / Heritage Chaotic Neutral Alignment
Barbarian
Level 4
Hit Dice: 4/4
1d12+4 Class 1

STR
22
+6
DEX
17
+3
CON
18
+4
INT
10
+0
WIS
12
+1
CHA
5
-3
49
Hit Points
+3
Initiative (DEX)
17
Armor Class (AC)
+2
Prof. Bonus
30 ft
Speed (walk/run/fly)
13
Passive Perception
2 / 2
Rage
+4 Expertise Bonus
+2 Proficiency Bonus
+8 Strength
+3 Dexterity
+6 Constitution
+0 Intelligence
+1 Wisdom
-3 Charisma
saving throws
+3 Acrobatics DEX
+3 Animal Handling WIS
+0 Arcana INT
+8 Athletics STR
-3 Deception CHA
+0 History INT
+1 Insight WIS
-1 Intimidation CHA
+0 Investigation INT
skills
+1 Medicine WIS
+0 Nature INT
+3 Perception WIS
-3 Performance CHA
-3 Persuasion CHA
+0 Religion INT
+3 Sleight of Hand DEX
+3 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Greataxe +8 STR 1d12+6 Slashing
 Heavy, Two-Handed
Handaxe +8 STR 1d6+6 Slashing
 Light, Thrown (20/60 ft.)
Boomerang Shield +8 STR
Attacks
Greataxe, 4 Handaxes, Explorer's Pack
Boomerang Shield

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 29, Platinum: 0 Money
Languages: Common, Orc
Weapons: Simple, Martial
Armor: Light, Medium, Shields
Tools:
Gaming Sets:

Languages & Proficiencies
Resilient – Varnak endures rejection and hardship, using his struggles to fuel his drive, never allowing himself to be defeated.
Inner Conflict – Torn between his orcish instincts and human sensibilities, Varnak faces constant self-doubt and moments of destructive outbursts.

Personality Traits
Balance Through Strength – Varnak believes true strength comes from harmonizing his orcish instincts with his human purpose, seeking redemption and order by mastering both sides of himself.

Ideals
His father's warhammer

Bonds
Overconfident in Combat – Varnak’s incredible strength and battle prowess often lead him to underestimate opponents, charging into fights with a bit too much confidence. This sometimes results in him biting off more than he can chew, or putting himself and his allies in danger.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

CM

Serpent Scale Armor

ARMOR UNCOMMON

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
Type AC STR Req. Stealth Dis.
Medium 14 No

Weight: 45 lb.

DnD 5e SRD SRD

Handaxe

Melee Weapon Light, Thrown Common

Type Damage Damage Range Properties
Simple 1d6 Slashing 20/60 ft Light, Thrown

Cost: 5 gp Weight: 2 lb


 

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