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Tive Eben

2 Level (0/900 XP for level-up) swordschool acolyte Background Human Race / Species / Heritage Lawful Good Alignment
fighter (battle master)
Level 2
Hit Dice: 2/2
1d10+2 Class 1

STR
16
+3
DEX
13
+1
CON
14
+2
INT
15
+2
WIS
9
-1
CHA
11
+0
24
Hit Points
+1
Initiative (DEX)
18
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
9
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+5 Strength
+1 Dexterity
+4 Constitution
+2 Intelligence
-1 Wisdom
+0 Charisma
saving throws
+1 Acrobatics DEX
+1 Animal Handling WIS
+2 Arcana INT
+5 Athletics STR
+0 Deception CHA
+2 History INT
-1 Insight WIS
+0 Intimidation CHA
+2 Investigation INT
skills
-1 Medicine WIS
+2 Nature INT
-1 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
+2 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
-1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
longsword +5 STR 1d8+2+3 slashing
longsword 2hand +5 STR 1d10+2+3 slashing
Attacks
Dueling When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

Martial Adept
maneuvers
Disarming Attack
When you hit a creature with a weapon attack, you can expend one superiority die to attempt to disarm the target, forcing it to drop one item of your choice that it's holding. You add the superiority die to the attack's damage roll, and the target must make a Strength saving throw. On a failed save, it drops the object you choose. The object lands at its feet.
Brace
When a creature you can see moves into the reach you have with the melee weapon you're wielding, you can use your reaction to expend one superiority die and make one attack against the creature, using that weapon. If the attack hits, add the superiority die to the weapon's damage roll.

Features & Traits
chainmail, longsword, shield, Backpack, bedroll, mess kit ,tinder box, torch (10),rations (10),water skin, hempen rope 50ft

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Languages common

Languages & Proficiencies
I go out of my way to help people, even if it puts me in danger.
I’m very earnest and unusually direct. Sometimes people are taken aback by my bluntness.
Anyone who wants to earn my trust has to spar with me first.

Personality Traits
Responsibility. It is my duty to respect the authority of those above me, just as those below me must respect mine.

Ideals
I'm proud of my school and would do anything for them

Bonds
I act before I think
I’m pretty oblivious to my surroundings.
I’m always wandering off to look at inconsequential things and get lost easily.
I’m bad at keeping secrets. I always end up blurting out the truth!

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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