+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+3 | Dexterity | |
+3 | Constitution | |
+2 | Intelligence | |
+1 | Wisdom | |
+7 | Charisma |
+3 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+2 | Arcana | INT | |
+0 | Athletics | STR | |
+7 | Deception | CHA | |
+4 | History | INT | |
+3 | Insight | WIS | |
+5 | Intimidation | CHA | |
+2 | Investigation | INT |
+1 | Medicine | WIS | |
+2 | Nature | INT | |
+1 | Perception | WIS | |
+5 | Performance | CHA | |
+7 | Persuasion | CHA | |
+2 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+3 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +8 | DEX | 1d4+3 | Piercing | |
Finesse, light, thrown | |||||
Quarterstaff | +2 | STR | 1d6 | Bludgeoning | |
Versatile (1d8) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
0-level (Cantrip) Transmutation
0-level (Cantrip) Transmutation
0-level (Cantrip) Conjuration
Basic Rules, pg. 242
0-level (Cantrip) Evocation
Xanathar's Guide to Everything , pg. 151
1-level Evocation
Statblocks for your Trinkets, businesses, building, castles, empires.