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Gun Shi Oni

2 Level (0/900 XP for level-up) Outlander Background Red Oniborne Race / Species / Heritage None Alignment
Barbarian
Level 2
Hit Dice: 2/2
1d12+3 Class 1

STR
15
+2
DEX
13
+1
CON
16
+3
INT
8
-1
WIS
13
+1
CHA
10
+0
25
Hit Points
+2
Initiative (DEX)
10
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
11
Passive Perception
2 / 2
Rage
+4 Expertise Bonus
+2 Proficiency Bonus
+4 Strength
+1 Dexterity
+5 Constitution
-1 Intelligence
+1 Wisdom
+0 Charisma
saving throws
+1 Acrobatics DEX
+3 Animal Handling WIS
-1 Arcana INT
+4 Athletics STR
+0 Deception CHA
-1 History INT
+3 Insight WIS
+2 Intimidation CHA
-1 Investigation INT
skills
+1 Medicine WIS
+1 Nature INT
+1 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
-1 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+3 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +2 STR 1d4+2 Piercing
 Finesse, Light, Thrown
Javelin +2 STR 1d6+2 Piercing
 Thrown
Quarterstaff +2 STR 1d6+2 Bludgeoning
 Versatile
Greataxe +2 STR 1d12+2 Slashing
 Heavy, Two-Handed
Attacks
Dagger, Javelin, Quarterstaff, Greataxe, Backpack, Clothes Traveler's, Hunting Trap, Pouch, Bedroll, Mess Kit, Rations (1 day), Rope Hempen (50 feet), Tinderbox, Torch, Waterskin

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 10, Platinum: 0 Money
Common, Oni

Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

[block: Rage In battle]
[block: you can enter a rage as a bonus action.   While raging]
[block: you gain the following benefits if you aren't wearing heavy armor:   You have advantage on Strength checks and Strength saving throws. When you make a melee weapon attack using Strength]
[block: as shown in the Rage Damage column of the Barbarian table. You have resistance to bludgeoning]
[block: and slashing damage. If you are able to cast spells]
[block: you can't cast them or concentrate on them while raging.   Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.   Once you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table]
[block: you must finish a long rest before you can rage again.   Unarmored Defense While you are not wearing any armor]
[block: your armor class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.   Danger Sense At 2nd level]
[block: or incapacitated.   Reckless Attack Starting at 2nd level]

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

[block: Speed. Your base walking speed is 30 feet. Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push]
[block: or lift. Daunting Stature. You have proficiency in the Intimidation skill. Magical Craft. You gain proficiency with one type of artisan’s tools of your choice. In addition]
[block: if you craft a weapon from the body of an enemy you have slain (at the GM’s discretion)]
[block: that object becomes a magic weapon that gives you a +1 bonus to attack and damage rolls you make with it. This bonus increases to +2 at 9th level and +3 at 17th level. The weapon is only magical for you]
[block: and in anyone else’s hands it functions as a normal]
[block: nonmagical weapon. When you craft a weapon in this way]
[block: all other weapons you have used this feature to craft become nonmagical. Weeping Magic. You know the prestidigitation cantrip. Starting at 3rd level]
[block: you can cast cure wounds with this trait. Starting at 5th level]
[block: you can also cast enhance ability with this trait. Once you cast cure wounds or enhance ability with this trait]
[block: you can’t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level. Intelligence]
[block: Wisdom]
[block: or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race). Tears form at the corner of your eyes when you cast a spell using this trait.]

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Uigun.

Statblock Type

Character Sheet (latest)

Link/Embed