These gauntlets fuel your bloodlust even further, thus you cannot run away from an encounter with an enemy equal or below your level. 
 Your alignment changes from good to neutral or from neutral to evil. 
 Your Dexterity statt is increased by +2 and you add your Dexterity modifier to all of your damage rolls you make with these claws or weapons conjured by it.
                Type Claw 
 Attack; 
Effect You make an unarmed claw attack against a creature in range. You add your 
Dexterity modifier to your attack roll and deal 
 2d8 +your 
Dexterity modifier slashin damage. If you hit, the target loses blood, which is consumed by the Claws and you gain one stack of 
Bloodlust;
                                                                
               
                                          
                Type Conjure 
Frequency as often as you have the 
Bloodlust stacks necessarry to conjure another weapon 
Effect You use up some (or all) stacks of 
Bloodlust to conjure a simple or martial weapon of choice. Simple weapons require 
one stack of Bloodlust and martial weapons require 
two stacks of Bloodlust to conjure. The conjured weapons are treated as if engraved with a 
major stricking rune;
                                                                
               
                                          
                Type Blood Lightning
Spell;
Frequencytwice per day; 
Effect You empower the item and use up all of the remaining stacks of 
Bloodlust. You need at least two stacks of 
Bloodlust remaining to cast this spell. You fire a lightning of blood towards your enemy in a 120ft line, dealing 
 5d12  electricity damage and the target must succeed on a 
basic Reflex save. 
Critical Success The target is unaffected. 
Success The target takes half damage. 
Failure The target takes full damage and is paralyzed for 
 1d6  rounds.
Critical Failure The target takes double damage and is inflicted with 
Blightburn Sickness.;