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Animated Mummy in Call of Cthulhu

Animated Mummy, seeming bundle of rags
These wasted forms are the remains of the kharisiris’ victims, animated by one of the god’s larvae (see Kharisiri Larva, following). Unlike the kharisiri, they are mindless.

Str 80
Con 80
Siz 40
Dex 35
Int -
App -
Pow 05
Edu -
San -
Hp 12
Db 0
Build 0
Move 6
Mp 1
Luck -
Combat
Attacks per round: 1 (punch, tear, or the larva may attempt to move from the mummy to another victim)

Enter body (mnvr): a larva may enter a target’s body via any orifice or wound, provided it spends at least one round crawling into position. As this is not a normal combat maneuver, the larva is not subject to the normal penalties for its small build. The slime exuded by the larva inflicts 1 hit point of damage per round if it comes into contact with bare skin.

Brawl: 30% (15/6), damage 1D3
Dodge: mummies do not dodge
Pulp Combat
Brawl: 45% (22/9), damage 1D4
Dodge: mummies do not dodge
Mummy by Tillerz using MidJourney
Skills
Look Like Pile of Rags 90%, Stealth 40%

Armor: major wounds delivered to the body result in loss of a limb; otherwise, ignore damage except to the head (one penalty die on rolls to target the head).
Spells: none.
Sanity Loss: 0/1D8 Sanity points to see an animated mummy

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