Traditions | Components | |||
---|---|---|---|---|
divine | somatic verbal | |||
Cast | Range | Target | Duration | Saving Throw |
- | - | - | 8 hours | - |
Description | You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier. Heightened (+1) The temporary Hit Points increase by 3. |